Trochoid — Definition, Formula & Examples
A trochoid is the curve traced by a point attached to (but not necessarily on the rim of) a circle as that circle rolls along a straight line. Depending on whether the point is on the rim, inside, or outside the circle, the trochoid takes different shapes.
Given a circle of radius rolling without slipping along a straight line, a trochoid is the locus of a point at distance from the center of that circle. When , the curve is a cycloid; when , it is a curtate (contracted) trochoid; when , it is a prolate (extended) trochoid.
Key Formula
Where:
- = Radius of the rolling circle
- = Distance from the center of the circle to the tracing point
- = Angle (in radians) through which the circle has rotated
How It Works
Imagine a wheel of radius rolling along the -axis. Attach a pen at distance from the wheel's center. As the wheel rolls, the pen traces a trochoid. When , the pen sits on the rim and draws a cycloid with sharp cusps touching the line. When , the pen is inside the wheel, producing smooth undulating waves that never touch the line. When , the pen extends beyond the rim, creating loops that cross themselves.
Worked Example
Problem: A circle of radius 3 rolls along the x-axis. A point is fixed at distance 2 from the center. Find the coordinates of the tracing point when the circle has rotated through θ = π/2.
Identify parameters: Here r = 3 and d = 2. Since d < r, this is a curtate trochoid.
Compute x: Substitute into the x-equation.
Compute y: Substitute into the y-equation.
Answer: The point is at .
Why It Matters
Trochoids model real-world rolling motion, from the path of a valve on a bicycle tire to the tooth profiles in gear design. In calculus, they provide rich exercises in parametric differentiation, arc length, and area computation.
Common Mistakes
Mistake: Assuming every trochoid has cusps or loops.
Correction: Cusps appear only when d = r (cycloid). A curtate trochoid (d < r) has smooth waves, while a prolate trochoid (d > r) has self-intersecting loops. Always compare d to r before sketching.
