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Projectile Motion Formula

Projectile Motion
Falling Bodies

A formula used to model the vertical motion of an object that is dropped, thrown straight up, or thrown straight down.

 

Projectile Motion formula: y = ½at² + v₀t + y₀, where y=height, t=time, a=acceleration due to gravity, v₀=initial velocity,...

Example: Cliff throw problem. Height y = -16t² + 15t + 50; at t=2s, y = -64+30+50 = 16 feet. a=-32, v₀=15, y₀=50.

 

 

See also

Acceleration, velocity, gravity