Plane-Plane Intersection — Definition, Formula & Examples
A plane-plane intersection is the line where two non-parallel planes in three-dimensional space cross each other. If two planes are not parallel, they always intersect along exactly one straight line.
Given two distinct planes in defined by and , their intersection is the set of all points satisfying both equations simultaneously. This set forms a line if and only if the normal vectors and are not parallel (i.e., ).
Key Formula
Where:
- = Direction vector of the line of intersection
- = Normal vector of the first plane
- = Normal vector of the second plane
How It Works
To find the line of intersection, you solve the two plane equations as a system. The direction vector of the line is given by the cross product of the two normal vectors. To find a specific point on the line, set one variable (such as ) and solve the remaining two equations for the other variables. Combine the point and direction vector to write the line in parametric form.
Worked Example
Problem: Find the line of intersection of the planes x + 2y + z = 6 and 2x - y + z = 3.
Find the direction vector: Compute the cross product of the normals. Here n₁ = ⟨1, 2, 1⟩ and n₂ = ⟨2, −1, 1⟩.
Find a point on the line: Set z = 0 and solve the system x + 2y = 6 and 2x − y = 3.
Write the parametric equations: Combine the point and direction vector.
Answer: The line of intersection is .
Why It Matters
Finding where planes intersect is essential in multivariable calculus and linear algebra when solving systems of three equations. In computer graphics and CAD software, plane-plane intersections are used constantly to calculate edges of 3D objects and determine how surfaces meet.
Common Mistakes
Mistake: Assuming two distinct planes can intersect at a single point.
Correction: In 3D, two distinct planes either don't intersect (parallel), intersect along a line, or are the same plane. A single intersection point is not possible — that requires three planes.
